Recurring Jobs

Id Cron Time zone Job Next execution Last execution Created
SampleGenerate 0 */8 * * * UTC The type `LOLFantasyGame.Services.PlayersService` does not contain a method with signature `AddPlayer()` Error 01/17/2026 01:30:41 10/08/2023 02:10:52
Hangfire.Common.JobLoadException: Could not load the job. See inner exception for the details. ---> System.InvalidOperationException: The type `LOLFantasyGame.Services.PlayersService` does not contain a method with signature `AddPlayer()`
   at Hangfire.Storage.InvocationData.<>c.<CachedDeserializeMethod>b__33_0(MethodDeserializerCacheKey key)
   at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
   at Hangfire.Storage.InvocationData.CachedDeserializeMethod(Func`2 typeResolver, String typeName, String methodName, String parameterTypes, Type& type, MethodInfo& methodInfo)
   at Hangfire.Storage.InvocationData.DeserializeJob()

   --- End of inner exception stack trace ---
   at Hangfire.Storage.InvocationData.DeserializeJob()
   at Hangfire.RecurringJobExtensions.TriggerRecurringJob(IBackgroundJobFactory factory, JobStorage storage, IStorageConnection connection, IProfiler profiler, RecurringJobEntity recurringJob, DateTime now)
   at Hangfire.Server.RecurringJobScheduler.ScheduleRecurringJob(BackgroundProcessContext context, IStorageConnection connection, String recurringJobId, RecurringJobEntity recurringJob, DateTime now)
FetchPlayersGenerate 15 3 * * * UTC LolEsportsService.FetchExistingTeamsDetailsWithPlayers 04/03/2026 03:15:00 04/02/2026 03:15:09 10/08/2023 11:10:49
FetchTeams 0 3 * * * UTC LolEsportsService.FetchTournamentTeamsIds 04/03/2026 03:00:00 04/02/2026 03:00:09 10/08/2023 12:01:13
FetchMatches 30 */3 * * * UTC LolEsportsService.FetchMatches 04/02/2026 09:30:00 04/02/2026 06:30:02 10/08/2023 18:10:19
FetchTodayGames */3 * * * * UTC LolEsportsService.FetchTodaysGames 04/02/2026 06:54:00 04/02/2026 06:51:06 10/08/2023 20:35:54
LockUsersTeams 0 * * 12 1 UTC The type `LOLFantasyGame.Services.LolEsportsService` does not contain a method with signature `LockUsersTeams()` Error 12/29/2023 21:31:08 10/09/2023 20:30:30
System.InvalidOperationException: Recurring job can't be scheduled, see inner exception for details.
 ---> Hangfire.Common.JobLoadException: Could not load the job. See inner exception for the details.
 ---> System.InvalidOperationException: The type `LOLFantasyGame.Services.LolEsportsService` does not contain a method with signature `LockUsersTeams()`
   at Hangfire.Storage.InvocationData.DeserializeJob()
   --- End of inner exception stack trace ---
   at Hangfire.Storage.InvocationData.DeserializeJob()
   at Hangfire.RecurringJobEntity..ctor(String recurringJobId, IDictionary`2 recurringJob, ITimeZoneResolver timeZoneResolver, DateTime now)
   --- End of inner exception stack trace ---
   at Hangfire.Server.RecurringJobScheduler.ScheduleRecurringJob(BackgroundProcessContext context, IStorageConnection connection, String recurringJobId, RecurringJobEntity recurringJob, DateTime now)
UpdateCalendars 0 12/3 * * * UTC GoogleCalendarService.UpdateCalendarsAsync 04/02/2026 12:00:00 04/01/2026 21:35:52 10/27/2025 23:42:25
UpdateFinishedMatchInfo */15 * * * * UTC LolEsportsService.ProcessFinishedGamesFromFixture 04/02/2026 07:00:00 04/02/2026 06:45:05 10/27/2025 23:42:26
UpdateActiveTournamentsResults 0 */1 * * * UTC LolEsportsService.UpdateActiveTournamentsResults 04/02/2026 07:00:00 04/02/2026 06:00:00 02/08/2026 03:01:50
Total items: 9