Hangfire.Common.JobLoadException: Could not load the job. See inner exception for the details. ---> System.InvalidOperationException: The type `LOLFantasyGame.Services.PlayersService` does not contain a method with signature `AddPlayer()`
at Hangfire.Storage.InvocationData.<>c.<CachedDeserializeMethod>b__33_0(MethodDeserializerCacheKey key)
at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd(TKey key, Func`2 valueFactory)
at Hangfire.Storage.InvocationData.CachedDeserializeMethod(Func`2 typeResolver, String typeName, String methodName, String parameterTypes, Type& type, MethodInfo& methodInfo)
at Hangfire.Storage.InvocationData.DeserializeJob()
--- End of inner exception stack trace ---
at Hangfire.Storage.InvocationData.DeserializeJob()
at Hangfire.RecurringJobExtensions.TriggerRecurringJob(IBackgroundJobFactory factory, JobStorage storage, IStorageConnection connection, IProfiler profiler, RecurringJobEntity recurringJob, DateTime now)
at Hangfire.Server.RecurringJobScheduler.ScheduleRecurringJob(BackgroundProcessContext context, IStorageConnection connection, String recurringJobId, RecurringJobEntity recurringJob, DateTime now)
|
System.InvalidOperationException: Recurring job can't be scheduled, see inner exception for details.
---> Hangfire.Common.JobLoadException: Could not load the job. See inner exception for the details.
---> System.InvalidOperationException: The type `LOLFantasyGame.Services.LolEsportsService` does not contain a method with signature `LockUsersTeams()`
at Hangfire.Storage.InvocationData.DeserializeJob()
--- End of inner exception stack trace ---
at Hangfire.Storage.InvocationData.DeserializeJob()
at Hangfire.RecurringJobEntity..ctor(String recurringJobId, IDictionary`2 recurringJob, ITimeZoneResolver timeZoneResolver, DateTime now)
--- End of inner exception stack trace ---
at Hangfire.Server.RecurringJobScheduler.ScheduleRecurringJob(BackgroundProcessContext context, IStorageConnection connection, String recurringJobId, RecurringJobEntity recurringJob, DateTime now)
|